Minor Update [Game Breaking Bug Fixes, Performance]


BUGS:
Fixed bug which caused bosses not to be damaged when using Lucid Mode while fighting them.
Fixed bug which caused the game to soft lock when beating bosses and Lucid Mode ends at a certain time beforehand, messing up logic/event timing.
Fixed bug which caused Burai/Double's Lucid Drop Shots to disappear if the game was pseudo-frozen (being paused, temporary 'freezing', etc.)
Fixed bug which caused Lucid Drop Shots to drain enemy/boss/nightmare health when the game was pseudo-frozen while their hitbox was making contact.



PERFORMANCE:
Burai/Double's sheet for muzzle flashes has been further decreased in size/has had much transparent space removed.
VaporWAVesque's second segment parallax background has been combined into the stage sprite-sheet, lowering the total GL calls in that scene from 10 to 5.

Get Coma State Eden [昏睡状態エデン]

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