Minor Update [Memory leak Fix, +Misc.]
GAME/DESIGN/BALANCE/TUNING:
➥Shamiss now gives a clearer indication for one of his attacks.
➥ActionRate+ bonus no longer gives score every time you damage something. It's now only given upon killing enemies, reflecting with the flash shield, hitting an enemy with a reflect and collecting goodies.
PERFORMANCE:
➥When in performance/low graphics mode, the sprite/text call for displaying the player's overall score has been adjusted to work on a short pseudo-timer, when no score is being gained for about a second. Text calls are more costly in this engine than in others, so only displaying it when needed for performance mode is a good call. Also gives a bit more real estate on the screen.
➥Cleaned up/improved eventing on the how to play screen, removing a total of 14 objects and reducing the RAM used.
➥Cleaned up/improved code that handled non-player controlled child objects to check for inputs/shoot for the respective players.
➥Deleted several redundant objects accidentally left far out of the scene space for Mawkamir's boss fight.
VISUAL:
➥Added a few small visual animation effects to the main menu/How-To-Play screen.
➥In less frequent instances, ActionRate+ bonus is shown to the player.
➥Improved visual/audio effects when breaking tiles in Vegetrain.
BUGS:
➥Fixed a bug which would cause the weapon icons on the player HUDs to flicker/glitch out sometimes when the game was 'frozen'.
➥Fixed a bug which would soft-lock the game if certain things were done with multiple controllers on the main menu.
➥Fixed a bug which caused Asfaratras (wasps) to keep gaining HP as you'd damage them in their enlarged/angered state.
➥Fixed a memory leak on the main menu. This one is mostly the reason I decided to update again.
➥Fixed bug which caused players to be able to pause as the mini-boss HP gauge showed up/filled.
Get Coma State Eden [昏睡状態エデン]
Coma State Eden [昏睡状態エデン]
The sweet dream to your nightmare...!
Status | In development |
Authors | StudioDaeera, Firespike33 |
Genre | Shooter |
Tags | chiptune, Dreams, firespike33, Indie, pgmmv, Pixel Art, Shoot 'Em Up, skill-based, studiodaeera, Twin Stick Shooter |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- 1st 2023 Update [Design, Performance, Visual, Bug]Mar 21, 2023
- Minor Update [Bug Fix, Performance]Dec 16, 2022
- [Mostly Bug Fixes/Error Corrections]Nov 27, 2022
- Another Significant Performance Update! [+Bug Fixes, etc.]Nov 24, 2022
- Significant Performance Update! [+Bug Fixes]Oct 31, 2022
- Misc. Update! Slope bug fixed!!! [Performance, Visual, Bug Fixes]Oct 28, 2022
- Misc. Update [Bug Fixes, Performance, Visual, Design/Balance]Sep 24, 2022
- Performance Update Part 2 [+Bug Fixes, +Boomerang FIX!!!]Aug 20, 2022
- Performance Update [+Bug Fixes]Aug 18, 2022
- Special Update [Shooting Controls+]Jul 23, 2022
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