Misc. Update [Visual, Bugs, Performance]


Performance:
Boss names, Mini-Boss names, and Vision/Stage introduction visuals (title cards, descriptions and black gradient) have lowered visual quality so they could all be combined into the same sprite sheet. This makes a noticeable improvement to performance by drastically reducing the total cached images. 18 sprite sheets have now become a single one.

Boomerangs convert decimal movement speed values to integers when on performance mode.
Lasers more efficiently determine their speeds on spawn without the engine utilizing an additional speed modifier/calculation for their bullet settings.



Bugs:
Fixed bug that caused boss gauge texture not to disappear after defeating JeejeeJ.
Fixed bug that caused enemy bullet wall collision effects to move out of position during animation.


Visual:
➥Dropshot Lv. 2-3 particle effects now adjust size more during lifespan.


Files

CSE Lv.1-4 [+Co-op].zip 243 MB
May 05, 2022
CSE [SmoothOverPretty].zip 243 MB
May 05, 2022

Get Coma State Eden [昏睡状態エデン]

Leave a comment

Log in with itch.io to leave a comment.