Misc. Update [Visual, Bugs, Performance]
Performance:
➥Boss names, Mini-Boss names, and Vision/Stage introduction visuals (title cards, descriptions and black gradient) have lowered visual quality so they could all be combined into the same sprite sheet. This makes a noticeable improvement to performance by drastically reducing the total cached images. 18 sprite sheets have now become a single one.
➥Boomerangs convert decimal movement speed values to integers when on performance mode.
➥Lasers more efficiently determine their speeds on spawn without the engine utilizing an additional speed modifier/calculation for their bullet settings.
Bugs:
➥Fixed bug that caused boss gauge texture not to disappear after defeating JeejeeJ.
➥Fixed bug that caused enemy bullet wall collision effects to move out of position during animation.
Visual:
➥Dropshot Lv. 2-3 particle effects now adjust size more during lifespan.
Files
Get Coma State Eden [昏睡状態エデン]
Coma State Eden [昏睡状態エデン]
The sweet dream to your nightmare...!
Status | In development |
Authors | StudioDaeera, Firespike33 |
Genre | Shooter |
Tags | chiptune, Dreams, firespike33, Indie, pgmmv, Pixel Art, Shoot 'Em Up, skill-based, studiodaeera, Twin Stick Shooter |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- 1st 2023 Update [Design, Performance, Visual, Bug]Mar 21, 2023
- Minor Update [Bug Fix, Performance]Dec 16, 2022
- [Mostly Bug Fixes/Error Corrections]Nov 27, 2022
- Another Significant Performance Update! [+Bug Fixes, etc.]Nov 24, 2022
- Significant Performance Update! [+Bug Fixes]Oct 31, 2022
- Misc. Update! Slope bug fixed!!! [Performance, Visual, Bug Fixes]Oct 28, 2022
- Misc. Update [Bug Fixes, Performance, Visual, Design/Balance]Sep 24, 2022
- Performance Update Part 2 [+Bug Fixes, +Boomerang FIX!!!]Aug 20, 2022
- Performance Update [+Bug Fixes]Aug 18, 2022
- Special Update [Shooting Controls+]Jul 23, 2022
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