[Visual, Performance, Bug Fixes, Balance Update]
Visual:
➥Burai/Double muzzle flashes have been revamped.
Bugs:
➥Fixed issue where letting go of the right control stick/arrow keys during certain points when firing wouldn't reset the active weapon variable.
➥Fixed incorrect variable assignments which caused Double not to be able to shoot at times.
➥Fixed bug that caused Burai/Double to get stuck on the edge of the camera frame after moving into it and trying to move away due to inferior velocity/acceleration.
Performance:
➥Dafadea's (frog enemies) have more efficient hitboxes.
➥Reduced total object count on menu/HUD layer by 1 consistent object, and a second during Lucid Mode.
➥Lucid Mode gauge now done through a single object, reduced number of drawn gauges by two.
➥All enemy projectile sprites have been combined into one sheet.
➥Removed script functions, in turn achieving the same functions with in-engine runtime actions/link conditions.
Files
Get Coma State Eden [昏睡状態エデン]
Coma State Eden [昏睡状態エデン]
The sweet dream to your nightmare...!
Status | In development |
Authors | StudioDaeera, Firespike33 |
Genre | Shooter |
Tags | chiptune, Dreams, firespike33, Indie, pgmmv, Pixel Art, Shoot 'Em Up, skill-based, studiodaeera, Twin Stick Shooter |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- 1st 2023 Update [Design, Performance, Visual, Bug]Mar 21, 2023
- Minor Update [Bug Fix, Performance]Dec 16, 2022
- [Mostly Bug Fixes/Error Corrections]Nov 27, 2022
- Another Significant Performance Update! [+Bug Fixes, etc.]Nov 24, 2022
- Significant Performance Update! [+Bug Fixes]Oct 31, 2022
- Misc. Update! Slope bug fixed!!! [Performance, Visual, Bug Fixes]Oct 28, 2022
- Misc. Update [Bug Fixes, Performance, Visual, Design/Balance]Sep 24, 2022
- Performance Update Part 2 [+Bug Fixes, +Boomerang FIX!!!]Aug 20, 2022
- Performance Update [+Bug Fixes]Aug 18, 2022
- Special Update [Shooting Controls+]Jul 23, 2022
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