[Visual, Performance, Bug Fixes, Balance Update]


Visual:
Burai/Double muzzle flashes have been revamped.


Bugs:
Fixed issue where letting go of the right control stick/arrow keys during certain points when firing wouldn't reset the active weapon variable.
➥Fixed incorrect variable assignments which caused Double not to be able to shoot at times.
Fixed bug that caused Burai/Double to get stuck on the edge of the camera frame after moving into it and trying to move away due to inferior velocity/acceleration.

Performance:
Dafadea's (frog enemies) have more efficient hitboxes.
Reduced total object count on menu/HUD layer by 1 consistent object, and a second during Lucid Mode.
Lucid Mode gauge now done through a single object, reduced number of drawn gauges by two.
All enemy projectile sprites have been combined into one sheet.
Removed script functions, in turn achieving the same functions with in-engine runtime actions/link conditions.

Files

CSE Lv.1-4 [+Co-op].zip 234 MB
Mar 27, 2022
CSE [SmoothOverPretty].zip 234 MB
Mar 27, 2022

Get Coma State Eden [昏睡状態エデン]

Leave a comment

Log in with itch.io to leave a comment.