Bug Fixes + Optimization


Bugs:
Fixed bug that caused HUD for Double to stay in Lucid Mode if coming out of it with 1-HP.
Fixed bug that caused Burai/Double to sometimes be locked out of shooting after picking up a power up.
Fixed memory leak that caused Lucid Dropshots not to destroy themselves when off frame.
➥Fixed memory leak that caused power up roulette not to destroy itself if left to fall of screen.
Fixed bug that caused standard lasers for Burai and Double to get permanently stuck when touching certain pixels at the end of a slope and the beginning of a square solid tile.

Performance:
Combined several more common sprite-sheets together so there are less total calls to the GPU and images cached.
Score popup numerals now freeze when in SmoothOverPretty mode, no interpolation for scale and opacity.


Design:
Reflecting projectiles will also award you bonus points (equal to current Action Rate value) in addition to damaging enemies.

Files

CSE Lv.1-4 [+Co-op].zip 235 MB
Mar 17, 2022
CSE [SmoothOverPretty].zip 235 MB
Mar 17, 2022

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