Lucid Orb visual change [+Bug Fixes]


➥Lucid Orbs now use new sprites which are much more readable. Several people complained that they thought the Lucid Orbs were enemy projectiles, this should no longer be a problem. They look much better too! Player HUD also uses new sprite to further unify them as player objects.
➥Level 2 Boomerangs have had their arcs/path changed to be like the original contest build of Coma State Eden.


➥Fixed two bugs involving inefficient controller input checks for Burai and Double's shooting object (normal and lucid mode).
➥Fixed several bugs relating to the normal and lucid mode shooting object which caused weapons to be highlighted when not in use if you shot and released, repeated and stopped in a certain way.

Files

CSE Lv.1-4 [+Co-op].zip 231 MB
Sep 14, 2021

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