CSE - Controls/Controller ID Update
Howdy!
You might have noticed recently that the options menu was given an update to include a new setting: Controller ID!
Originally Coma State Eden had keyboard controls, but at the time when I first added local co-op, I did not properly understand how to implement both schemes into CSE. Some of this was due to PGMMV's variable names being slightly misleading about how they work. This devlog has come later than the original update because there were still some bugs to be sorted out with 2 player co-op, and a couple of extra issues when I added the controller ID changing.
Some things you might find handy to know:
- When playing single player, no matter what setting is chosen in the options, both the game-pad and keyboard will control Burai.
- Player 1 or Player 2 can be set to use the keyboard, while the other can use the game-pad.
- If no players desire the keyboard, the default setting has both players set to use the game-pad. This is my personal recommendation for the control scheme you should play with. I designed the game's control scheme around the Switch Joycons in particular, so it's suited to them.
This new update also has a number of other bug fixes related to co-op.
Enjoy! Knock yourselves out.
Files
Get Coma State Eden [昏睡状態エデン]
Coma State Eden [昏睡状態エデン]
The sweet dream to your nightmare...!
Status | In development |
Authors | StudioDaeera, Firespike33 |
Genre | Shooter |
Tags | chiptune, Dreams, firespike33, Indie, pgmmv, Pixel Art, Shoot 'Em Up, skill-based, studiodaeera, Twin Stick Shooter |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- 1st 2023 Update [Design, Performance, Visual, Bug]Mar 21, 2023
- Minor Update [Bug Fix, Performance]Dec 16, 2022
- [Mostly Bug Fixes/Error Corrections]Nov 27, 2022
- Another Significant Performance Update! [+Bug Fixes, etc.]Nov 24, 2022
- Significant Performance Update! [+Bug Fixes]Oct 31, 2022
- Misc. Update! Slope bug fixed!!! [Performance, Visual, Bug Fixes]Oct 28, 2022
- Misc. Update [Bug Fixes, Performance, Visual, Design/Balance]Sep 24, 2022
- Performance Update Part 2 [+Bug Fixes, +Boomerang FIX!!!]Aug 20, 2022
- Performance Update [+Bug Fixes]Aug 18, 2022
- Special Update [Shooting Controls+]Jul 23, 2022
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